Hello, everyone! Hope you had a great holiday season and new year. It has been a roller coaster of emotions these past three months. From the melancholic yet festive air of December to a season of new beginnings of 2024, the project has encountered unexpected opportunities and challenges. These past few months, there has been... Continue Reading →
[TALENTS] October-November 2023 Update – Devlog #4
Hey everyone~! With the addition of artists we've commissioned/are commissioning for the Talents full game, the art progress of the game has been boosted. Before, it was just me (Izumi - colorist & background), Hannah (my sister who does the 3D modeling), and Ysa Sensei (sketch/lineart) who did the art. The additional help enabled me... Continue Reading →
[TALENTS] July-September 2023 Update – Devlog #3
Hey everyone! July-September has been hectic in terms of marketing and market research ever since the release of the updated demo last June for Otome Jam 2023. This is to determine if the full game will be continued or not. And the decision? YES, THE FULL GAME WILL HAPPEN. Wipee! 🎉 A lot of factors... Continue Reading →
The WHY of Talents – Visual Novel
Long time no post! Just in case you didn't know, Talents Visual Novel demo has been released last May 1, 2023. From a "New Year, New Game" abrupt decision to make a commercial game, as well as the demo to be supposed to be an Otome Jam 2023 entry, which unfortunately gone wrong due to... Continue Reading →
[TALENTS] Let’s talk about Art + Demo Release Date! – Devlog #2
Happy April everyone! Thank you for tuning in on the development of Talents! Since January, we've been working on the demo and I didn't expect the support that we're gaining. With that, thank you very much and we hope to see you in the demo's release, which we'll be announcing at the end of this... Continue Reading →
[TALENTS] Art Devlog #1
Hey there! How's everyone? As promised, I'll be uploading my devlogs here in this site. I intended to make them public so everyone, including supporters, gamers, and aspiring gamedevs, can gain access to knowledgeable and helpful information for free. (If you ever see it helpful lol) Do know that I'm a broke solo dev, who... Continue Reading →
[TALENTS] Character Profiles Revealed!
On our social media accounts, we posted each character profile of the main characters of the Talents visual novel over the course of January to February 2023. Here is the list: Anyone who caught your eye from the list? Comment down below~!
New Project Announcement: TALENTS
What's up? New year, new project! Now, I'm announcing Izumi Game's new upcoming otome visual novel, Talents! It's a new commercial visual novel about the indie game development industry and the challenges faced in running a game studio. The game will have four romanceable routes, to which further details will be revealed later on in... Continue Reading →
Website Revamp – From He@rtstrings to Izumi Games
Hello there! I'm writing to announce that we'll be revamping/redesigning our devlog site from He@rtstrings official devlog to Izumi Games devlog. There were some changes on the original plans for this site and I decided to rebrand it to use as a personal game development blog. Previous articles and posts will be retained while the... Continue Reading →
Snowman Visual Novel Released
You wake up in the middle of nowhere, with no memories, and the place is covered in snow. You later stumbled upon a mouthless snowman and saw an empty yet lively amusement park not far from it. A short, melancholic journey to finding the snowman’s missing expression. This short visual novel is finally released at... Continue Reading →