Hi, everyone! Hope you're doing well. It's time for our quarterly Talents' devlog! Before we start, it's been a year since we released the first version of the game demo on Itch.io. 🥳🥳🥳 And all I can say, is THANK YOU for the support you've been showing us. You reading this devlog and being added... Continue Reading →
[TALENTS] December 2023-February 2024 Update – Devlog #5
Hello, everyone! Hope you had a great holiday season and new year. It has been a roller coaster of emotions these past three months. From the melancholic yet festive air of December to a season of new beginnings of 2024, the project has encountered unexpected opportunities and challenges. These past few months, there has been... Continue Reading →
[TALENTS] October-November 2023 Update – Devlog #4
Hey everyone~! With the addition of artists we've commissioned/are commissioning for the Talents full game, the art progress of the game has been boosted. Before, it was just me (Izumi - colorist & background), Hannah (my sister who does the 3D modeling), and Ysa Sensei (sketch/lineart) who did the art. The additional help enabled me... Continue Reading →
[TALENTS] July-September 2023 Update – Devlog #3
Hey everyone! July-September has been hectic in terms of marketing and market research ever since the release of the updated demo last June for Otome Jam 2023. This is to determine if the full game will be continued or not. And the decision? YES, THE FULL GAME WILL HAPPEN. Wipee! 🎉 A lot of factors... Continue Reading →
[TALENTS] Let’s talk about Art + Demo Release Date! – Devlog #2
Happy April everyone! Thank you for tuning in on the development of Talents! Since January, we've been working on the demo and I didn't expect the support that we're gaining. With that, thank you very much and we hope to see you in the demo's release, which we'll be announcing at the end of this... Continue Reading →
The Thread Extends…
Coming soon.
How to Win Romance Visual Novels without a Walkthrough?
Do you play romance visual novels? I'm talking about the type where you can make decisions throughout the game, not the kinetic one. If so, are you having trouble getting the good endings without a walkthrough? We've got you! The type we'll be discussing here are about visual novels that pursue love interests. Here we... Continue Reading →
Birthday Giveaway!
Happy end of June!To celebrate the developer's birthday, we'll be giving out FREE download keys for the He@rtstrings visual novel~! We'll be picking 5 lucky winners to be announced on July 8, 2022 9AM GMT+8. How to participate? Simply comment on this post and subscribe to our blog. We'll be posting the winners both on... Continue Reading →
Why did I not release a Demo?
This is Hugo Gardner. One of the romanceable routes for He@rtstrings visual novel. Hello readers! It's been a long time since I posted something informational, aside from the last announcement regarding the game release. I've been itching to write more, and I can't wait to post more devlogs and informational articles here. The article for... Continue Reading →
He@rtstrings Visual Novel Walkthrough [SPOILER ALERT]
I understand that not all people have the luxury of the time to keep on replaying, so here is the walkthrough for the game, He@rtstrings~! Spoiler Alert! Read at your own risk. ZACH Adventure/Fantasy (+1)Comedy/Slice of Life Zach ParkBar (Bad Ending 1)Home for the aged (+1) Let them meet (+1)Follow the client's preferences Serve him... Continue Reading →