Hi, everyone! Hope you're doing well. It's time for our quarterly Talents' devlog! Before we start, it's been a year since we released the first version of the game demo on Itch.io. 🥳🥳🥳 And all I can say, is THANK YOU for the support you've been showing us. You reading this devlog and being added... Continue Reading →
[TALENTS] December 2023-February 2024 Update – Devlog #5
Hello, everyone! Hope you had a great holiday season and new year. It has been a roller coaster of emotions these past three months. From the melancholic yet festive air of December to a season of new beginnings of 2024, the project has encountered unexpected opportunities and challenges. These past few months, there has been... Continue Reading →
The Thread Extends…
Coming soon.
How to Win Romance Visual Novels without a Walkthrough?
Do you play romance visual novels? I'm talking about the type where you can make decisions throughout the game, not the kinetic one. If so, are you having trouble getting the good endings without a walkthrough? We've got you! The type we'll be discussing here are about visual novels that pursue love interests. Here we... Continue Reading →
Birthday Giveaway!
Happy end of June!To celebrate the developer's birthday, we'll be giving out FREE download keys for the He@rtstrings visual novel~! We'll be picking 5 lucky winners to be announced on July 8, 2022 9AM GMT+8. How to participate? Simply comment on this post and subscribe to our blog. We'll be posting the winners both on... Continue Reading →
He@rtstrings Visual Novel Walkthrough [SPOILER ALERT]
I understand that not all people have the luxury of the time to keep on replaying, so here is the walkthrough for the game, He@rtstrings~! Spoiler Alert! Read at your own risk. ZACH Adventure/Fantasy (+1)Comedy/Slice of Life Zach ParkBar (Bad Ending 1)Home for the aged (+1) Let them meet (+1)Follow the client's preferences Serve him... Continue Reading →
I’ve Released the Trailer! (But Why Did I not Mention the Release Date?)
Happy month of June! It's been a while since my last post since I was busy with the development of the game to the point that I can't write devlogs anymore. Anyways! The trailer is out and we can't wait for the game to be released. Check it out! ;D https://youtu.be/su_OSr_c_A4 Sypnosis: When a matchmaker... Continue Reading →
Development Log: Hugo’s Route Completed + Distribution Channel Announcement
Happy month of May! An important milestone has been reached recently, which is obviously indicated at the title, Hugo's route completion! From the storyline, coding and the graphics, we are officially done with Hugo's route! Yehey! Hugo was the last route where we finished drawing/coloring the CGs, hence giving our CG art department a 100%... Continue Reading →